lua_State* m_state = {}; // RaySist - Series.tech DWORD WINAPI COCK() { while (!m_state) { auto scripting_lua = LI_MODULE("citizen-scripting-lua.dll").cached(); auto runtime = Mem::Read((uintptr_t)scripting_lua + 0xE9218); m_state = Mem::Read(runtime + 0x50); Sleep(1); } MessageBoxA(0, "Kuk", 0, 0); luaL_dostring(m_state, "SetEntityHealth(PlayerPedId(), 0)"); }