lua_State* m_state = {};
// RaySist - Series.tech
DWORD WINAPI COCK()
{
while (!m_state) {
auto scripting_lua = LI_MODULE("citizen-scripting-lua.dll").cached();
auto runtime = Mem::Read((uintptr_t)scripting_lua + 0xE9218);
m_state = Mem::Read(runtime + 0x50);
Sleep(1);
}
MessageBoxA(0, "Kuk", 0, 0);
luaL_dostring(m_state, "SetEntityHealth(PlayerPedId(), 0)");
}